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Introduce yourself in this thread
Mark Knight [TDK]:
I'll get the ball rolling - who knows if anyone will join this or not.. Anyway,
I'm Mark, the guy who'se set this up mainly as a repository to download game music I've written during the past 16 years that I've been working in the industry.
I'm married, have a baby son and am currently working for Codemasters in UK, looking after the sound for their racing/driving games.
I've not written any published original game music since Dungeon Keeper 2 in 1999 although I've done a bit of mobile music since then. I'm still writing music, mainly for fun and am currently working on a remix album of my 1995 Cyberspeed music (it never sounded how I wanted it to).
I started the forum as I've seen a lot of positive chatter on the internet about the music I've written for games like Duke Nukem Total Meltdown, Populous the Beginning and Cyberspeed so thought there may be an opportunity to talk about all of this stuff more.
Maybe, maybe not.. Time will tell.
Cheers for now,
m
superczhunk:
Howdy!
I'm Bill. I'm an artist in Southern California and I work in a couple different industries. I work in the movie industry in miniature effects, do graphic design and am an illustrator.
I first heard about Mark's music when I started playing Warhammer: Shadow of the Horned Rat back in high school.
NerdyTB:
Hello, I'm Connor. I am 17, currently in high school, and just generally love video games, to the point that I've made it a hobby collecting the soundtracks. Currently, I have around 125, Dungeon Keeper 2 being one of them. I may have been 7 at the time, but Dungeon Keeper 1, 2, and Starcraft were my most frequented games.
Cobbs:
Hey, I'm Ben!
I'm currently at college, and have discovered the wonders of Cubase in my Music Technology lessons. I'm hoping to move into a career involving sound engineering, or whatever you might call it.
Thumbs up to Mark, who's work I've been subconciously enjoying for years without knowing who he was until I spotted him on the Codies F1 2010 forums!
At the moment, I'm just planning to play about with Cubase as much as possible, and hopefully begin to create engine sounds for one of the various rFactor F1 Modding teams that are out there.
Mark Knight [TDK]:
--- Quote from: Cobbs on December 30, 2010, 10:46:19 PM ---
and hopefully begin to create engine sounds for one of the various rFactor F1 Modding teams that are out there.
--- End quote ---
I'll be interested in your progress with that one. Contrary to the belief of a lot of people on the Codies forum, lol, it's not easy especially when you're trying to achieve a high degree of accuracy, and not helped with slow gear changes *cough* ;)
m
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